Initial Renderings for Sky Mausoleum
Over the past week, I’ve been finalizing the material palette and setting perspectives for the final renderings of the Sky Mausoleum project. Similar to last week, I didn’t have a lot of time to focus on the project, but I made sure that I focused for an hour a day on bringing the Revit model to its final conceptual stage. After testing several material options for the building, I’ve finally made a decision on all of the materials. Here are a handful of the initial renderings of Sky Mausoleum.
Two renderings that show the exterior of the Sky Mausoleum are the south and west elevations. I decided to render the elevations because it shows depth, materiality, and a perspective that someone might have from their building across the street. Needless to say, if this project were in the construction document phase, I’d have a 2 dimensional elevation with notes and dimensions.
On the second floor of the Sky Mausoleum, there’s an outdoor terrace where families can walk or sit and contemplate. There are white painted aluminum planters that will contain small shrubs and flowers. Benches are incorporated into the planter box design. The terrace floor will be grey stone tiles elevated above the roof membrane for drainage. In this view, some of the mausoleum’s stained glass windows are shown as well as the precast concrete panels that add depth to the building’s façade.
From last week to now, I decided that the walls of the mausoleum should be plaster painted white and the wood material of the build-in benches should be a lighter color of wood. I also didn’t like the pattern of the stained glass so I modified the texture to include different patterns and colors. Lastly, I decided to render flowers in vases from the model instead of adding them in Photoshop.
Based on a comment from a follower in my last post regarding personalization of space, my thought is that the white plaster walls provide an opportunity for families to hire an artist, purchase vinyl lettering, or customize the surface in whatever way they desire. The idea of Sky Mausoleum is to provide a basis of design where all mausoleum units are the same, but allow for modifications after someone purchases a unit. Think of it as a condominium building where most units are essentially duplicates of one another, but occupants are able to change their unit after they’ve made the purchase.
There are a few more perspectives and graphics that I still need to develop for the Sky Mausoleum project. For this coming week, I’ll finalize and render all perspectives in the Revit model, print and label floor plans, and start post-processing the renderings in Photoshop. With my goal of finishing this project by the end of October quickly approaching, I’d like to get ahead of schedule and potentially finish this project sooner. Stay tuned for more!