Journey of an Architect is a blog started by Tim Ung to share his architecture and design ideas through speculative projects. His posts focus on his design process, thoughts, struggles, and successes throughout his journey.

Interior Design Progress of Sky Mausoleum

Interior Design Progress of Sky Mausoleum

For the past week, I’ve been focusing on the interior layout of Sky Mausoleum, the reflected ceiling plan, and setting preliminary materials to prepare the Revit model for rendering. The interior layout has gone through several iterations and I’m proceeding with a design option that has curved interior walls and ceiling. Here’s a quick update on my design progress with Sky Mausoleum.

Interior Layout

Sky Mausoleum Ground Floor Plan

Sky Mausoleum Second Floor Plan

Starting with the ground floor of the building, I subdivided the building into 4 distinct suites: 3 storefronts and the mausoleum. Two of the tenant spaces are on the west side of the building and are equally divided to provide a large footprint for each store. The third tenant is located on the south side of the building and is between the Sky Mausoleum’s two lobbies: a main lobby for all visitors and a secondary entrance for staff and egress.

I’m envisioning the third tenant as a flower shop that serves the Sky Mausoleum. The other two stores can be related to the program of the building, but I’m also envisioning a restaurant or café as another potential storefront.

On the Mausoleum floors of the building, the interior walls and ceiling are slightly curved to create dynamic and intimate spaces that wraps around the visitors. Every room has at least two large stained glass windows and a sculptural pendant light. My next step is to design integrated seating along the curved walls so that families and friends can sit beside their loved ones.

Selecting Materials

Sky Mausoleum Interior Draft Render

With the interior layout and components coming together in Sky Mausoleum, I’ve been brainstorming ideas for finishes. My thought is that the floors would be either polished concrete, terrazzo, or stone. The walls and ceiling would be an off-white paint or white fabric and the built-in furniture would be wood. The exterior of the building would be a combination of smooth white stone veneer with precast concrete panels to add depth to the façade.

I’m still deciding on the curtainwall and window frame colors and I’m between black or white paint. I’m leaning towards the black option because it would contrast against the building. You can see it in the draft rendering that I did as a study.

Lastly, I’ve been learning how to create a stained glass window texture for rendering in Revit and I think it’s working out well. I have to find a better image to use for the stained glass and I’m also deciding whether or not it’s worth the time and effort to vary the stained glass pattern throughout the building. I know the best practice would be to apply different patterns to every window. However, this will take a lot of time to find different images and separate the family types.

Sky Mausoleum Exterior Draft Render


I’m excited to see the design of the Sky Mausoleum coming together and that the initial sketch that I developed for the exterior of the building is clearly depicted in these draft renderings. I’ve always wanted to try designing a traditional building with depth in its façade. For this upcoming week, I’ll be designing the furniture inside of the mausoleums and exploring different material options for the building. Stay tuned for more!

Setting Materials for Sky Mausoleum

Setting Materials for Sky Mausoleum

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